It was fun to talk about live operations, specifically time limited* content and mechanics, at this year’s .
I’ve uploaded my slides here, which cover:
* new levels and missions etc also falls under the topic of live ops but the slides focussed in on time limited content.
The talk itself was only 20 minutes which was a shame as it’s a fascinating topic and lots of interesting things to go into (eg- pros and cons of different contest mechanics etc)
Any great examples of live ops out there? Share on or