10 mobile game design & monetization trends

A couple weeks back I was invited to speak at the Mobile Game Forum event.  My topic?

A summary of some interesting game design trends for retention and monetization.  My full slides are below, the ten I spoke about were:

1/ the rise of idle tap clicker games
2/ auto-play and where it goes
3/ games as spectator sport - esports
4/ adaptive pricing and balancing
5/ smarter live ops tied to monetization
6/ classic genres adapted smarter to mobile
7/ extending meta gameplay
8/ subscription and VIP programs
9/ faster player feedback and art a/b testing
10/ life beyond the RPG bloodbath

For any questions or feedback -