Five highlights from E3

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E3 was manic. 

A whirlwind of next gen consoles and triple A titles. 

This year I roamed the show floor trying out as many games as possible.

Most were bigger & badder takes on familiar genres.

 on Xbox One was stunning.  ’s animations flowed better than ever.   had gunplay, underwater! Ubisoft’s  pulled us into an immersive wired city.  Oh and mechs are !

So what about non core games?  

Not that many.  

With a  of  most of the industry remains focussed on its male core gamer demographic.

There were bright spots though - 5 personal highlights:

1/ That Dragon, Cancer

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Not so much a game as a thoughtful piece of art.  The setting is a sad hospital room, the character a cancer patient and his thoughts.  This had the most emotional impact, despite the lack of fancy graphics.

2/ Project Spark

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Little Big Planet and Minecraft just had a love child…

This was the most awe inspiring demo at the event.  Microsoft’s ambitious game creation is a joy to play with: the first time you swipe your finger and literally create worlds of ice and forests before your eyes takes your breath away. 

3/ Octodad

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Octodad is so ridiculous in its premise it can’t help but bring out the smiles.  Trying to control Octodad’s clumsy tentatcle to retrieve a wedding ring for your (female) bride is a farce, in a good way.  The game bursts with personality and character, a welcome contrast to all the high speed action and violence in the rest of the PS4 zone.

4/ Contrast

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This action leaves a dark impression.  Contrast has intriguing female leads, gorgeous french noir art and a gameplay twist.  When your character’s shadow is on a surface you can change modes and control your shadow in 2d, moving and jumping amongst other shadows. Whilst frustrating in its controls it pushes the boundaries in creative gameplay.

5/ My School

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Not sure whether I’d call this a highlight or not, but worth a mention. This over the top school simulation game features plenty of “only in Asia” quirkiness (maybe fitting from a studio called Racoonsoft).  Busty teachers, an overabundance of cola machines and confused students looking for work, this game had it.  When I asked the goal of the game, I was told it was “to make money”.  

Education these days :)

ps - special mention to - who knew 101 character multiplayer chaos could be so much fun…

What were your E3 highlights?  or let me know on 

Really THQ?

Was up in LA last week for my very first E3.   

Glad I came.  Bunch of awesome meetings mostly at JW Marriott, Millenium Biltmore and other hotels dotted around the convention center.  

The time I spent actually at E3 itself, walking the show floor didn’t leave me with as positive an impression.

Take this “promotion” for THQ’s upcoming Darksiders 2*

Really THQ?  

In this day and age must we objectify women to promote an apocalyptic action game?

Yes I get it, you’re targeting a male audience.  And guys just like looking at sexy girls, no matter the product right?

This type of mindset is holding the industry back.

*I use Darksiders 2 as an example, plenty more on the show floor..